![]() “I thought I would die first,” remembers Ahn. It was laborious, time-consuming, expensive and unpredictable. When restrictions eased a little, Ahn couriered costumes to the dancers and arranged camera units to go to each location to make 3D holographic recordings of each dancer, in specially set up studios. ![]() The dancers – from Indonesia, Taiwan, Japan, Malaysia and South Korea – ended up rehearsing via video link. Having previously worked on a series of pieces about different generations in Korea (Dancing Grandmothers, Dancing Middle-Aged Men and Dancing Teen Teen), Ahn had the idea of working with a pan-Asian cast, all born in 2000 – the year of the dragon.Īuditions had just finished when the pandemic hit. Like so many recent creations, Dragons (which Ahn brings to London and Manchester this month) was conceived before the pandemic, only to be transformed by it. ![]() When I shaved my head I found new life – my own energy.” It’s like living inside a box, and people saying it’s dangerous outside. “In Korea we have this image: long hair, good girl, charming wife,” she says. It’s all of a piece with her appearance: she began dressing in bright bricolages of tunics, petticoats and hats in the mid-1980s, and has been shaving her head since 1991. ![]() The common threads are perhaps her sense of navigating cultures, plus her disarming blend of delight and determination. ‘A disarming blend of delight and determination’ … Eun-Me Ahn Photograph: Sanghoon Her work began to tour widely in Asia as well as in Europe, through invitations from the Pina Bausch Foundation in Wuppertal, Gemany, and an association with Théâtre de la Ville in Paris. She choreographed small and offbeat: a behind-bars duet for herself and a live chicken. She choreographed big and commercial: the opening ceremony of the Fifa World Cup in 2002. Having graduated in contemporary dance in Seoul and founded her own dance company in 1988, she went to New York’s Tisch School of the Arts in 1991, returning to Korea in 2001 to take up the directorship of Daegu City Dance Company for three and a half years. So who was she, and what did she want? In a sense, she has been answering those questions ever since. Amid such conflicting demands and drives, she decided she had to find herself, and do what she wanted. Meanwhile, she had already begun inventing her own dances, “without any system, and without many boundaries”. She liked contemporary dance more because “you can run fast”. Traditional dance was “not exciting enough”. I went over and asked them: what is this? And they said: dance.” “Usually in our society we wear black, grey, dark …” – she elongates the words into yawns of tedium – “but one day on the street I saw a group moving together wearing red. It was colour, in fact, that first brought Ahn to dance, at the age of five. The woman before me may be 60 years old but I can readily see her as the endlessly energetic little girl who, she tells me, never stopped, never slept, and would make up little dance dramas every day. It is just past breakfast time at a modern hotel in Amsterdam, where her company is performing, and she easily outshines our tasteful decor as she gives me a twirl to show off today’s outfit: white dress printed with giant daisies, fluorescent lime net skirt, scarlet trousers, pink flip-flops – and a smile that beams like the sun. If you change your mind, you can always select ‘Use Recommended’ to revert back to the recommended values for her class.Ochre wall, plum table, turquoise vase, a spray of pink, red and white flowers – all of it fades into the background in the presence of Korean choreographer Eun-Me Ahn. You may choose to instead customize the distribution of 27 ability points to adjust her stats. These ability points are set by default when you select Karlach. Walkthroughs for all Karlach Companion Quests are coming soon.Īt character creation, Karlach has the following starting Ability Points (stats):īaldurian, Zariel Tiefling, Tiefling, Humanoid, Karlach, Barbarian.Progression often occurs at the campsite but can still take place in the outside world too. Companion Quests are often an opportunity for custom characters to build a relationship with the companion depending on their choices and reactions. Every companion in Baldur’s Gate 3 seems to have a personal quest that develops their character along a unique storyline.
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